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Author Topic: Join YaBB SE Mod team  (Read 38225 times)
Big P
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Re:Join YaBB SE Mod team
« Reply #15 on: May 02, 2002, 07:50:06 PM »
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Quote from: David on May 01, 2002, 02:15:15 PMIt can be argued that Perl is the best "CGI" language though.
That's true, PHP in cgi is slow as crap!
BTW, People who are already in another group, i.e Support Team, will lose their status if they join the Mod Team.
BTW mcguire, if you *really* want to be on the Mod Team you really need to know MySQL, and especially know how YaBB SE works. Your RPG mod for example is very inneficient, and if you know function commands, and how yabb uses them you could make your mod much better. Also, read up on PakMan and BoardMod, giving steps isn't a good idea!  :P
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vorapoap (vory)
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Re:Join YaBB SE Mod team
« Reply #16 on: May 02, 2002, 08:00:03 PM »
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Quote from: Big P on May 02, 2002, 07:50:06 PM
Quote from: David on May 01, 2002, 02:15:15 PMIt can be argued that Perl is the best "CGI" language though.
That's true, PHP in cgi is slow as crap!

I don't want to get off topic.. but ... well.. you forgot the machine language that has been compiled from C or etc...

Hee hee.. not to get off topic. I still think we should have the automation system, where people can submit new mod... then it can be reviewed.. and which one is reviewed.. it will be listed by the automation system.  In my opinion, the author of mod should has the direct contact with the user like using Complete Mod forum here.  so the non-yet reviewed mod should be also listed  but in separated listing... etc...
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Chris Cromer
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Re:Join YaBB SE Mod team
« Reply #17 on: May 02, 2002, 08:12:07 PM »
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Arrg, too bad I don't know enough about php yet, and by monday I don't think I will know enough... :'( darn. I would like to try out for this. I have already made my first mod and am working for a board called the subchan making mods and fixes for them.
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Chris Cromer

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vorapoap (vory)
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Re:Join YaBB SE Mod team
« Reply #18 on: May 02, 2002, 08:24:09 PM »
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Quote from: AGISCI on May 02, 2002, 08:12:07 PMArrg, too bad I don't know enough about php yet, and by monday I don't think I will know enough... :'( darn. I would like to try out for this. I have already made my first mod and am working for a board called the subchan making mods and fixes for them.

Don't be sad.... I always think there are always places for people with good will and ambition. But I am not the person who decides this... For me, I am new to YaBB SE .. but I really like it more than other BBS software. I had made a few useless junk mods. and very bored of programming.
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Chris Cromer
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Re:Join YaBB SE Mod team
« Reply #19 on: May 02, 2002, 08:31:43 PM »
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Programming is like a hobby of mine, I have been learning many languages since I was 12: C, C++, Visual Basic, AGI, SCI, and even QBasic(:-X). Those are the languages I know, but I am wanting to learn php since I use yabbse boards and because I have been rewriting my web site in php.

Well maybe I might still have a chance at this, if I can complete my avatar uploader mod for yabbse by monday...
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Chris Cromer

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Re:Join YaBB SE Mod team
« Reply #20 on: May 02, 2002, 10:53:02 PM »
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BTW mcguire, if you *really* want to be on the Mod Team you really need to know MySQL, and especially know how YaBB SE works. Your RPG mod for example is very inneficient, and if you know function commands, and how yabb uses them you could make your mod much better. Also, read up on PakMan and BoardMod, giving steps isn't a good idea!
OK .. Sorry For The Misonjunction on that mod  :-\.. Got A Little Confused For A Sec On How Php And Mysql Coincide.. Yes I Understand About Having Much Knowledgable people that understand php.. I Know Little But Know enough on mysql.. i just finish a pre requisite on mysql and passed with a C-   ::).. Since Ill Be Gone on deployment i guess mt chance is slim to none..  my early congrats to those who make it  :)..

Also Big P Im Making A New Version Of It Which Will Be Better Since I Know More On sql...thanx for all the in and outs on simple info.. does come in handy after a long run  :).. Also Need One More Info.. I Noticed When AJ Wrote The mood mod he use yyhisfunction does that allow you to call that function using <yabb whatever?>?

 :-\
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Nemesis
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Re:Join YaBB SE Mod team
« Reply #21 on: May 03, 2002, 02:28:16 PM »
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You guys are driving me nuts already.  ::)
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Jeff Lewis
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Re:Join YaBB SE Mod team
« Reply #22 on: May 03, 2002, 02:31:58 PM »
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HAHA it has only begun ;)
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vorapoap (vory)
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Re:Join YaBB SE Mod team
« Reply #23 on: May 03, 2002, 03:32:36 PM »
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wooh..  I just know you've already got

http://boardmod.yabb.info
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Nemesis
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Re:Join YaBB SE Mod team
« Reply #24 on: May 03, 2002, 03:39:17 PM »
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Shhhh...  ;)
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Chris Cromer
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Re:Join YaBB SE Mod team
« Reply #25 on: May 03, 2002, 11:08:41 PM »
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Oh come on how much longer do you think it can be kept a secret? ;)
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Chris Cromer

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Eric
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Re:Join YaBB SE Mod team
« Reply #26 on: May 04, 2002, 12:03:54 AM »
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Wait... by listing my name do you mean I'm on the team or just a consideration?
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Re:Join YaBB SE Mod team
« Reply #27 on: May 04, 2002, 05:06:45 AM »
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 8)
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groundup
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Re:Join YaBB SE Mod team
« Reply #28 on: May 04, 2002, 05:59:05 AM »
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since I am working on all of these scripts and optimizing them I would like to ask that all of the people that wish to join know how to optimize their code to have as little queries as possible and that they use Greg Robson's coding standards.
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Re:Join YaBB SE Mod team
« Reply #29 on: May 04, 2002, 06:23:04 AM »
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No Problemo Can Comply To Them  :).. Just Need To Read Up On His Standards To Keep Sure That I Comply  8)
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