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YaBB SE Community  |  Development  |  Completed mods  |  [Beta] YaBBpak Creator 1.1 « previous next »
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Author Topic: [Beta] YaBBpak Creator 1.1  (Read 10944 times)
Spaceman-Spiff
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Re:[Beta] YaBBpak Creator 1.1
« Reply #45 on: March 03, 2003, 12:12:35 AM »
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windows, non .NET
i'm on win2k
i can send u the files if u want
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[Unknown]
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Re:[Beta] YaBBpak Creator 1.1
« Reply #46 on: March 03, 2003, 12:54:46 AM »
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Well, then.

It seems that somehow, most likely out of sheer stupidity, I managed to delete the line that outputs the filename.

It's fixed now.  (http://gbaetc.homeip.net/yypack/yabbpak_win11_gui.zip)

I would SWEAR I tested that though - it's the blinkin' filename!  Arg!

-[Unknown]
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Wiziwig
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Re:[Beta] YaBBpak Creator 1.1
« Reply #47 on: March 03, 2003, 03:14:51 AM »
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Ok I tried this creator with my supermod. I do not think for my mod this is working as expected, all it does is copy the advim.js file to yabb root. It is not changing any of the source files and it is not copying the source and image files. It is also not applying the dbadd.

I suspect it may not be able to walk the tree in my install setup as it should. I'm able to add the directorys in step two of the build interface fine, but I see in the yabbpack file it's done some odd things that indicate it did not reconize where each file is or something to that effect. First I tried building the yabbpack with how my sub directorys were as they are in the archive. In step 2 of the process I renamed those install directorys in the interface to the correct name. When I did that and created the file I got in that yabbpack file this:


file|^|advim.js|^|1403|^|1014944040
Jí•â96Ìý` ƒ‡½ƒE' \ˆÐ€ }   )Ð@ñ†!A~l˜ aÃy


with each line like the second, only binary.

Then I renamed my sub folders to match the names that they are in the YabbSE install. When I did that and added the directorys in the interface I got this in the yabbpack file:


file|^|advim.js|^|1403|^|1014944040
($row['AIM']))
   $AIM = $row['AIM'];


echo '

<center>


and on and on with what it appears to be parts of or sections of some of the mod code (2935 lines). Then at the bottom in the yabbpack file it has:


?>
dir|^|yabbimages
®%¹yë>†Œ•1Ô¨{Ûùý[Ab€#*Z$i€¤Ã‡–éâ´,yµëÆ|ck~û¢Ì«;ÆüÔ€ÝÐ23º)©ôT3¦éÿÿrC 0ÿíÔ£,,Bÿã ÀÁ©úî>QF´ ¯ÿUÿò/Rf¬¬®}=£6G—ÿõc£²™ÆjDÄi˜æ,,'XdàƒI,ÑêЦÀ©†$P ‰ÃG˜LM¬†trJ
úÚó¤P í'»i"R+ŽfÿøÔnÿ¬ÿã ÀÍŠc


With each line to EOF like those lines, binary code.

Here's my install folder setup:

[mysetup folder]
 |
 |------ Includes
 |             |_______ YaBBImages
 |             |
 |             |_______ Sources
 |             |
 |             |_______ Root
 |
 |----- Supermod 151 R43.mod
 |
 |----- dbaddall.php  

Hope this helps you figure out what is going wrong here..  I am experimenting with this in a completly virgin yabbse setup and I would be happy to give you full ftp, database and admin control for this test install.

« Last Edit: March 03, 2003, 03:20:03 AM by Wiziwig » Logged

[Unknown]
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Re:[Beta] YaBBpak Creator 1.1
« Reply #48 on: March 03, 2003, 04:11:02 AM »
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Found the problem.  Somewhere I'm reading or writing in "w" or "r" mode without "b".

This is quite bad.

However, I tested it with the .NET version - and it still works.  The command line also works.

I'll have a fixed C++ one out in no time 'tall.

-[Unknown]
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groundup
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Re:[Beta] YaBBpak Creator 1.1
« Reply #49 on: March 03, 2003, 04:17:15 AM »
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ur a genious..
* groundup leads up the [unknown] fanclub!
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[Unknown]
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Re:[Beta] YaBBpak Creator 1.1
« Reply #50 on: March 03, 2003, 07:31:24 AM »
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I'M GOING TO GO INSANE!

Alright.... the GUI aka MFC C++ version just plain doesn't work.  I'm opening everything in binary - and I've tried it several different ways....

Nothing works.  It still outputs unix.

:'(....

One note, it should in theory work if you convert the text to unix.... but images will be destroyed.

Please, for now, use the command line or .NET version.

I guess I'll have to look up the MFC/Windows way of doing file access... anyone know?

-[Unknown]
« Last Edit: March 03, 2003, 07:32:50 AM by [Unknown] » Logged
[Unknown]
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Re:[Beta] YaBBpak Creator 1.1
« Reply #51 on: March 09, 2003, 12:42:42 AM »
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Alright, should be completely fixed.

Download the latest one, it uses CFile.....

http://gbaetc.homeip.net/yypack/yabbpak_win11_gui.zip

-[Unknown]
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[Unknown]
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Re:[Beta] YaBBpak Creator 1.1
« Reply #52 on: March 16, 2003, 02:23:35 AM »
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Fixed a decidedly annoying bug in the C++/GUI version that made it use the wrong slash (\) for directories.

It's fixed in the latest package...

-[Unknown]
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Omar Bazavilvazo
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Re:[Beta] YaBBpak Creator 1.1
« Reply #53 on: March 21, 2003, 08:26:09 PM »
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New URL for .NET framework (1.0):
http://download.microsoft.com/download/NETFrameworkRedistributable/Install/1.0a/W98NT42KMeXP/EN-US/dotnetfx.exe

URL for SP2:
http://download.microsoft.com/download/NETFrameworkRedistributable/Patch/2/W98NT42KMeXP/EN-US/NDP10_SP_Q321884_En.exe

ja ne!
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Re:[Beta] YaBBpak Creator 1.1
« Reply #54 on: March 21, 2003, 08:40:13 PM »
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Thanks, changed.

Has anyone tried this?  I think it's pretty stable by now... maybe not beta anymore...

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Omar Bazavilvazo
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Re:[Beta] YaBBpak Creator 1.1
« Reply #55 on: March 21, 2003, 11:22:39 PM »
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How i rename a new dir?

I create a new dir, but when i try to rename it, it crashes.
Also, when  I add a full dir of images, it crashes also...
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Re:[Beta] YaBBpak Creator 1.1
« Reply #56 on: March 21, 2003, 11:37:37 PM »
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Quote from: Omar Bazavilvazo on March 21, 2003, 11:22:39 PM
How i rename a new dir?

I create a new dir, but when i try to rename it, it crashes.
Also, when  I add a full dir of images, it crashes also...

Hmmm.... what operating system?

In theory, it shouldn't crash :P.  I tested it that much, lol.

So, it just generally crashes no matter what you do... hmmm... and this is the C++ version, yes?

Oi.  I suppose I should REALLY look harder for VS 6.... probably everything would work if I compiled with it.

Either that, or I really messed up somewhere....

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Omar Bazavilvazo
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Re:[Beta] YaBBpak Creator 1.1
« Reply #57 on: March 22, 2003, 07:45:31 AM »
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I'm using the .NET version, and SP2

My OS is Win2k, SP3
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Re:[Beta] YaBBpak Creator 1.1
« Reply #58 on: March 22, 2003, 08:29:54 AM »
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Quote from: Omar Bazavilvazo on March 22, 2003, 07:45:31 AM
I'm using the .NET version, and SP2

My OS is Win2k, SP3

In the .NET version, .NET handles *ALL* the renaming.

Maybe .NET doesn't work properly on your computer... you might try the C++ version.

-[Unknown]
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Omar Bazavilvazo
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Re:[Beta] YaBBpak Creator 1.1
« Reply #59 on: March 23, 2003, 07:22:17 AM »
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The .NET is missing the Rename button.

The vc++ worked perfect :) was the one I made to make my yabbpak... great idea to use boardmod .mod and to convert them to yabbpak... is much more faster this way :)

Gratz!
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Greetings from México!
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Mi foro Español-Japonés
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NO me manden IM para soporte o dudas
...Leo los foros como todos...
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